In Diablo III, when we speak about buffs, we mean beneficial effects applied on players while debuffs are harmful effects applied on monsters (hence also beneficial to players). The main idea to keep in mind is that pretty much everything in Diablo III acts as a damage multiplier to your base Weapon Damage (or Thorns Value in some cases).īy definition, buffs are beneficial effects and by opposition debuffs are harmful effects. Now that we defined our base damage, we can now dive safely into more thorough damage calculations. Sources of Converted Thorns are the following: The reason is that they are using your Thorns amount as base damage but unlike Real Thorns, they have a "Skill Damage" Multiplier. Thorns from Hack are applied in a 15 yard radius and can proc Area Damage as well when combined with Thorns of the Invoker (2 ) Bonus.Ĭonverted Thorns follow normal damage calculation rules. On the other hand, AoE Thorns from Thorns of the Invoker (2 ) Bonus can proc Area Damage. This means it stacks additively with other additive damage debuffs like Strongarm Bracers but on the other hand, as seen above, additive damage buffs are multiplying with additive damage debuffs.Īlso, Reflected Thorns and Hack cannot proc Area Damage. Another thing to bear in mind is that Vo'Toyias Spiker is a 100% additive damage debuff working for the whole party but only for Real Thorns and not for Converted Thorns.
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